The Invent To Learn Guide to More Fun features an all new
assortment of insanely clever classroom-tested "maker" projects for
learners of all ages. In the second volume of this popular book, Josh Burker is
back with even more projects for educators and parents who want to make
learning fun! The projects feature step-by-step instructions, full-color
photos, open-ended challenges, and code. Make STEAM come to life with projects
that promote learning in the modern world.
Learn to decorate your favorite jacket with light, make
multimedia pinball and marble machines, tinker with LEGO gears and gadgets, sew
with programmable stitches, program 3D printed objects, turn geometry into
sidewalk art, make interactive art with microcontrollers, and more!