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Making, Tinkering and Engineering - All new Expanded Edition! Making, Tinkering and Engineering - All new Expanded Edition!

A new and expanded edition of one of the decade’s most influential education books.

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The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio The Art of Digital Fabrication: STEAM Projects for the Makerspace and Art Studio

Integrate STEAM in your school through arts-based maker projects using
digital fabrication tools commonly found in makerspaces like 3D
printers, laser cutters, vinyl cutters, and CNC machines.

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Guide to Fun Classroom Technology Projects Guide to Fun Classroom Technology Projects

The Invent To Learn Guide to Fun features an assortment of clever classroom-tested maker projects for learners of all ages.

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Guide to MORE Fun Classroom Technology Projects Guide to MORE Fun Classroom Technology Projects

The Invent To Learn Guide to More Fun features an all new assortment of insanely clever classroom-tested "maker" projects for learners of all ages.

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20 MAKEY MAKEY Projects for the Evil Genius 20 MAKEY MAKEY Projects for the Evil Genius

This hands-on guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit.

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The Big Book of Makerspace Projects The Big Book of Makerspace Projects

The Big Book of Makerspace Projects

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Guide to Making, Tinkering and Engineering Guide to Making, Tinkering and Engineering

This book guides educators through the historical foundations, learning theory, and classroom practices that can be found in modern classrooms where “making” with the head, hands, and heart are equally valued.

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Sylvia's Super Awesome Project Book Sylvia's Super Awesome Project Book

In this super fun book, Sylvia teaches you to understand Arduino microcontroller programming.

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Guide to Making in the K-3 Classroom: Why, How, and WOW ! Guide to Making in the K-3 Classroom: Why, How, and WOW !

The Invent to Learn Guide to Making in the K–3 Classroom: Why, How, and Wow! is a practical guide for primary school educators who want to inspire their students to embrace a tinkering mindset so they can invent fantastic contraptions

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Meaningful Making Meaningful Making

This book guides educators through the historical foundations, learning theory, and classroom practices that can be found in modern classrooms where “making” with the head, hands, and heart are equally valued.

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Making Science: Reimagining STEM Education in Middle School and Beyond Making Science: Reimagining STEM Education in Middle School and Beyond

In this super fun book, Sylvia teaches you to understand Arduino microcontroller programming.

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Guide to 3d Printing in the Classroom Guide to 3d Printing in the Classroom

This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms.

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