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Guide to 3d Printing in the Classroom



 
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Description
 


This book is an essential guide for educators interested in
bringing the amazing world of 3D printing to their classrooms. Learn about the
technology, exciting powerful new design software, and even advice for
purchasing your first 3D printer. The real power of the book comes from a
variety of teacher-tested step-by-step classroom projects. Eighteen fun and
challenging projects explore science, technology, engineering, and mathematics,
along with forays into the visual arts and design. The Invent To Learn Guide to
3D Printing in the Classroom is written in an engaging style by authors with
decades of educational technology experience.





The projects in this book are connected to both the Next
Generation Sciences Standards and Common Core State Standards in Mathematics,
making it of even greater value to educators




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