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NT - Invent to Learn Programming, Physical Computing, and Engineering Across the Curriculum
NT - Invent to Learn Programming, Physical Computing, and Engineering Across the Curriculum


 
Friday 14th June 2019
Our Price: $381.81 (419.99 inc GST)

Product Code: ITL19-NT
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Description Teacher Notes
 

Friday 14th June 2019


Invent to Learn Programming, Physical Computing, and Engineering Across the Curriculum

Code, invent, and create in this cutting-edge workshop!

2019 offers exciting new opportunities for physical computing and coding, featuring remarkable new technologies. This workshop will introduce remarkable new technologies that may be used today to amplify the potential of each learner and expand the breadth, depth, and range of projects possible.

Learn how Scratch 3.0, BBC micro:bits, the new Hummingbird Bit robotics kit, Circuit Playground Express, Microsoft Makecode, microblocks, and other emerging technology can supercharge project-based learning across the curriculum. Not only is it unprecedented for as much computational power to be accessible to children and usable in a playful creative fashion, but the low cost of these materials democratize powerful learning opportunities. These technologies and related constructive materials create great opportunities to bring progressive education ideals to life in any school. They also provide a fertile context for learning coding, engineering, and physical computing. During the workshop, we will also discuss how to supercharge project-based learning across the curriculum.

Location:
O'Loughlin Catholic College
Karama
Northern Territory


This is a full day workshop with lunch and refreshments provided. Attendee’s should bring a laptop and plenty of imagination. We’ll supply the rest (craft materials, art supplies, construction elements). Invention is the mother of learning! These workshops are suitable for all schools, grades, and subject areas.

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